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C++ Programming Style, by Tom Cargill
PDF Download C++ Programming Style, by Tom Cargill
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Design and coding style rules are distilled from the examples. Understanding and following these rules will help professional programmers design and write better C++ programs. A chapter is devoted to each of the following topics: * abstractions * operator overloading * consistency * wrappers * unnecessary inheritance * efficiency * virtual functions Building on the programming rules introduced in the first seven chapters, Cargill presents a case study in which a single program undergoes repeated transformations that improve its overall quality while reducing its size. The book concludes with a chapter on multiple inheritance.
- Sales Rank: #1637047 in Books
- Published on: 1992-07-10
- Original language: English
- Number of items: 1
- Dimensions: 9.00" h x .80" w x 7.40" l, .94 pounds
- Binding: Paperback
- 248 pages
From the Inside Flap
Almost two decades after the publication of Kernighan and Plauger's classic, The Elements of Programming Style, its compact set of rules remains the best general guidance on good programming. Today, however, our programs are larger and our programming languages have changed. We now care as much about how the components of a program fit together as we do about the algorithms and data structures used in each component. DeRemer and Kron coined the terms programming-in-the-large and programming-in-the-small to make a distinction between the large-scale and small-scale aspects of programs. By programming-in-the-small, they meant dealing with components of a program that are "one to a few pages long" - the size of a typical C++ class. By programming-in-the-large, they meant the structuring of in-the-small components into a program - in C++ terms, dealing with relationships between classes. Kernighan and Plauger concentrated their work on the issues of programming-in-the-small. Their advice about programming-in-the-large is sound, but minimal.
Modularize. Use subroutines.
This book addresses programming style, with more emphasis on programming-in-the-large, and is restricted to the domain of C++ programs. It is written for the programmer who has learned the mechanics of C++, but is experiencing difficulty in applying the language features - particularly the object-oriented features - to programming problems. Though the discussion is limited to C++, many of the observations about programming are true of other languages. I leave the treatment of language-independent style in-the-large to more ambitious authors.
I have adopted Kernighan and Plauger's method of distilling rules of programming style from the critical reading and rewriting of programs. All the programs used here are taken from textbooks, magazine articles and tutorials on C++ programming. None was created artificially for this work. Some programs are presented exactly as originally published, while others have been altered cosmetically. The alterations range from the correction of in-the-small bugs, which would only distract, to structure-preserving transformations of programs for which copyright was not obtained.
The spirit in which to approach the material is that of an "egoless" code review. We all learn by reading and reviewing each other's programs. The material is not a criticism of individual programmers - it seeks only to differentiate between good and bad programs. No doubt the programs that are presented here as "better" versions have their own shortcomings. The reader is encouraged to examine these programs critically, looking for further improvements in programming style.
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From the Back Cover
C++ supports programming-in-the-large, allowing relationships between different parts of a program to be expressed. The scope of C++ programming style therefore goes beyond traditional in-the-small issues which relate to the details of line-by-line coding. This book examines the use of the in-the-large language features of C++, which sometimes confuse even experienced programmers. The author demonstrates that unwarranted use of the more powerful language features may lead to cluttered programs which are harder to comprehend and sometimes less efficient than more straightforward alternatives. Cargill rewrites several programs, using techniques that range from improving consistency to removing redundant inheritance. The presentation simulates a code review, in which readers may independently evaluate and criticize alternative approaches to programming problems, and then compare their analyses with those of the author.
Design and coding style rules are distilled from the examples. Understanding and following these rules will help professional programmers design and write better C++ programs.
A chapter is devoted to each of the following topics:
- abstractions
- operator overloading
- consistency
- wrappers
- unnecessary inheritance
- efficiency
- virtual functions
0201563657B04062001
About the Author
Tom Cargill is a well-regarded expert in C++. While at AT&T Bell Laboratories, Murray Hill, NJ, he was among the first programmers to use C++. He is a columnist for The C++ Journal and The C++ Report, and is also the author of two of Technology Exchange Company's C++ courses. The material for this book was originally developed for tutorials that Cargill has presented at numerous technical conference.
0201563657AB04062001
Most helpful customer reviews
14 of 15 people found the following review helpful.
Cargill's classic book on quality C++
By Rob Wehrli
It is unfair to judge this book from the perspective of the "average" C++ programmer. Tom goes at least three steps further to treat programmers/readers as intelligent beings of the same species who already have the fundamental programming language "mechanics" skills. The reviewer who spewed forth about "coding style" really doesn't "get it." The whole issue of "where you put your braces" and naming conventions isn't what Tom or Tom's book is about. He already assumes that if you're programming C++ you have some idea of when you're going to press enter on the keyboard. (To make whitespace, in case you were wondering...)
The inferior thinking that confounds the world of programming is that C++ is an easy language to master. Very few programmers have much hope of aspiring to learn even 80% of the language and use it effectively. Thinking otherwise is like saying that everyone who wants to run a foot race can be Jessie Owens. Tom starts by treating readers as programming peers. That alone is an incredible benefit anytime programming is being done. Prima donas and those guys who always seem too busy to provide their "public interface" are the ones to avoid in learning anything of use regarding C++.
I pick up Tom's book every couple of months and browse it. His noted "brevity" is like a good RPG that gives subtle hints that incite thinking for yourself without following what many other books do by drawing a roadmap to one solution that worked for this one situation but may never again apply to anything useful. In my opinion, Tom's "lessons" are appropriately concise.
If you haven't read Tom's book, buy it, read it...if you're serious about your C++ skills. There is a *good* reason why Scott Meyers recommends Tom's book. It is something of a unique and interesting perspective on C++, which is really all that any of us can hope to give back to the language. The book is an interesting, insightful perspective that has pragmatic commentary that will help you be a better C++ programmer. At the last (ever?) C++ World conference in December of 1999, a discussion of which books to read evolved out of some other spew. Cargill's book came up as necessary reading, as it always seems to, for the simple fact that it comes from a respected industry professional with an uncany ability to boil out the meat of the topic without overcooking the stew. C++ is, at least, also an art form. Tom's ability with the art of C++ is inspiring. Scott Meyers is another artist. So is Angelika Langer and Herb Sutter, and Andy Koenig, Stan Lippman, Doug Lea and Erich Gamma and Jim Copelien and numerous others. But, for each of them, there are 10,000 very so-so programmers out there spewing forth complete nonsense. Help de-nonsense your world with Tom's book. One person indicated that it is somewhat stale. It is really like fine wine. It just gets better with age.
0 of 2 people found the following review helpful.
a under appreciate good book
By Anping Chen
It is great way to learn better way to programming. it is not fancy but very useful book. I am luck to get it by only $4
4 of 4 people found the following review helpful.
dated, but still successful on its own terms
By Thing with a hook
C++ Programming Style still gets regularly mentioned as an important guide to intermediate C++. However, from the perspective of 2007, it's looking long in the tooth.
The book was published in 1992, so the modern reader will notice the old fashioned C++ - no templates (therefore no STL), no exceptions, no strings, old style .h headers. The implementation of the assignment operator relies on a check for self assignment (rather than merely using it as an optimisation), and it uses arrays polymorphically. Readers of Exceptional C++ and Effective C++ will know that these are not recommended practices in modern C++. However, I assume that you aren't going to read this without a good grounding in basic and intermediate C++ and can spot the parts which require tweaking.
Fortunately, the book is structured as a series of code reviews, so it stands out from the glut of mini-essay type books, and the general principles of class design that the book propounds remain useful. And even fairly advanced programmers probably won't spot all the problems that Cargill highlights, so you'll definitely learn something.
I'm giving it four stars because is still covers a core of C++ that is relevant and you can pick it up cheaply. But don't expect it to be fully up to date.
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